After the very successful Serendipity Symposium in 2018, the computational creativity group is co-organising an exciting, cross-disciplinary workshop entitled „Cybernetic Serendipity Reimagined“ as part of the 2018 AISB Convention.
***CfP: Cybernetic Serendipity Reimagined, AISB Convention 4th-6th April 2018***
We take the 50th Anniversary of the famous Cybernetic Serendipity
exhibition, curated by Jasia Reichardt at the London’s Institute for
Contemporary Arts, as our inspiration for a one-day workshop “Cybernetic
In recent years, anticipation of AI systems with increasingly
unpredictable behaviour leads us to reconsider the role that serendipity
may play in a computational context.
Serendipity has been addressed in a variety of adjacent fields such as
recommender systems, machine ethics, information retrieval, information
science, planning and computational creativity.
With this symposium, we want to encourage a mutually beneficial exchange
between these and other disciplines beyond computing.
This symposium is part of the AISB 2018 convention.
Key Dates and Deadlines
Paper and Demo Submission — 5th January, 2018
Notification to Authors by — 5th Feburary, 2018
Deadline for Camera-Ready Papers — 5th March, 2018
Registration deadline for Main Convention — TBC
Symposium — TBC (1 day between 4th-6th April 2018)
Papers and Demos
Papers will be accepted as ‘Long’ papers and ‘Short’ papers for the
final symposium proceedings which will be published by the AISB. Short
papers should be limited to 4 pages, and long papers limited to 8
pages. Demos should be accompanied by a 2 page description.
All submissions will be reviewed for their potential to spark
discussion, and can describe work or ideas at any stage of
development. Each accepted submission will be allocated 20 minutes of
time in the programme, which should incorporate time for Q&A. The
schedule will also include sessions devoted to brainstorming and
Relevant topics for papers include:
- Historical material related to the 1968 “Cybernetic Serendipity” exhibition in London, and its artefacts and archives.
- Discussions of other landmarks and trends in computer art and the culture of computing, with a particular focus on “lessons learned” that can encourage further serendipitous encounters between artists and computer scientists.
- Serendipity, not limited to themes discussed in the Member Workshop, which included information encountering, social platforms, machine intelligence, robustness and anti-fragility, and intelligent support tools for research.
- The implications of learning and adaptive systems for AI ethics.
- Contemporary research that draws on Cybernetics, e.g., in complex systems science, organisational theory, semiotics, etc., and that develops a new interpretation of the theme “Cybernetic Serendipity”
- Research on innovation, including simulation studies and computational modelling of serendipity, surprise, curiosity, etc., as well as experience reports about innovative system designs implemented using non-computational means. Reports of both successes and interesting failures are welcome.
- Additional philosophical implications arising from the above topics.
Demos may touch on any aspect the above description, along with
interactive art, soft robotics, experimental and electronic music,
generative literature, installations, games, and other genres within and
beyond the traditions of cybernetic art.
Organisers / Contact
Please email general questions to serendipity.symposium[at]gmail.com, or
get in touch with Joe for specific enquiries.
University of Edinburgh
Anna Jordanous – University of Kent
Colin Johnson – University of Kent
Christian Guckelsberger – Goldsmiths, University of London
University of Liverpool
Workshop webpage with more information: